Thursday 12 November 2015

Unreal Tournament CTF Map Making Is Harder Than It Looks

Unreal Tournament

Epic Games, the developer of Unreal Tournament released the behind-the-scenes videos showing the work needed to create a level in the upcoming free-to-play FPS.

First video was uploaded in September which showed the early stages of the development of CTF Outside and the map now has official name which is Titan Pass. At this stage, the map only has simple color and no art assets. The second video shows how they transformed it into a proper in-game look focusing on texture, lighting, detail and playability.

Third video which released just this month is about testing and tweaking to see if everything works or not. Now, this step obviously involves a deep and detailed attention to every aspect of the game. The one thing which is to be considered more is that map's dimensions doesn't mess up with the addition of new layers.

Senior Level Designer Sidney Rauchberger said, "We're definitely not done with it. Since we're a living project, there are a ton of things that we still want to touch up on and improve. It's an evolving process."

The game is not yet complete and is in pre-alpha stage but if you don't mind that you can play that game for fun and it's also free. You can get the game at UnrealTournament.com.






About the Author

Editorial Team

0 comments:

Post a Comment

 

The Techverse © 2015 - Designed by Templateism.com, Plugins By MyBloggerLab.com